In the sequel, Yuri appears for the first time as a playable character, having been trained by her father Takuma in the art of the Kyokugenryu Karate. The players, Yuri's brother Ryo and his friend Robert Garcia spend the game searching for her. Big, a criminal from the fictional city of South Town. She first appears in the original Art of Fighting being kidnapped by Mr.
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The King of Details #4: Whiff Canceling.This guide covers basic strategies and guidelines, such as canceling into specials or command normal to lessen a player's negative advantage during blockstrings.The third installment covers techniques for making execution easier, such as holding down a button to make performing specials and DMs much easier.The King of Details #3: Buffering Tricks.Part two of Phoenix guide walks through throw invuln, alternate guarding, and teching.
Kof xiii yuri how to#
Part of Phoenix's detail-heavy articles, the first discusses how to properly apply a defensive fuzzy guard technique to help against high/low/throw mixups from hops.Another guide for fighting Andy and punishing his attacks and abusing his weaknesses.A guide for dealing with King's zoning and special game.
![kof xiii yuri kof xiii yuri](http://pm1.narvii.com/6595/cb6a5e1dd10309d95473dca8e5ece85763c1e008_00.jpg)
Helps players fight against Benimaru, while also providing Benimaru players with info on what not to do.
![kof xiii yuri kof xiii yuri](https://i0.wp.com/cache.kotaku.com/assets/images/9/2011/11/xlarge_49b56073afdbfe47bb556df75079134b.jpg)
Lists out the criteria a player should look into while learning a new character.Explains how newer players should pick their initial team, stop worrying, and keep playing.Explains how close range offense works in KOF and includes a video tutorial.Compares strengths and weaknesses of Kyo and NESTS Kyo.